ELYON Runes & Rune Traits System Guide

Runes & Rune Traits System – Onslaught Group – Red

Rune System  Runes are stones you inlay your equipment with. Any rune can have 1 of 4 parameters to them to strengthen your character: Health, Artifact Power, Accuracy and Evasion. Runes can be inserted in the equipment with the same color slots as themselves:

Guide_elyon_runes Accordingly, these 4 parameters give:

Health increases your max HP pool
Artifact Power increases your maximum pool of special parameter allowing to choose more artifacts for particular class skills
Accuracy increases the chance for attacks to hit
Evasion increases the chance to attacks to be evaded

Apart from 6 color runes there are special white runes: Such runes can be inserted in any colored runeslot. These runes have 2 parameters to strengthen your character with.

Rune Groups White runes, apart from color ones, do not have one additional special parameter to them, which is written in the right upper corner of the tooltip and called Rune Characteristics parameter. 

Colored runes give this parameter, which gives points to the special rune group of the same color.

There are, of course, 6 of these groups. Groups give access to rune traits according to the number of rune characteristic parameter of the certain color:

Onslaught traits of attacks and combat

Control traits of control mechanics

Destiny traits of chances and supplemental parameters

Support traits of support and healing

Defence traits of defence

Awakening traits of high risk/high reward abilities with positive and negative effects

Each of the group has their traits divided into sets that are accessed by accumulating certain amount of certain

color points of rune characteristics by tiers: 4, 8, 16, 28, 44, 64: Each set, accordingly, allows you to activate 1 trait out of the number of traits presented in it.

Guide created by Hypothermia#0994

Rune Traits Onslaught Group - Red

TIER 4

Mercilessness

Upon killing the enemy you acquire a buff, increasing your output damage/healing by 8%
for 8 seconds

Mortal Wounds

elyon_mortal_wounds_skills

Upon landing a critical hit you acquire a buff, increasing your output damage/healing by 8% for 8 seconds

Finishing Blows

Upon landing a back attack you have a 30% chance to acquire a buff, increasing your output damage/healing by 8% for 8 seconds

TIER 8

Onslaught Enhancement

The trait effects of the set (4) of the Onslaught group: Mercilessness, Mortal Wounds, Finishing Blows, are increased by 50%

Extended Onslaught

The trait effect’s durations of the set (4) of the Onslaught group: Mercilessness, Mortal Wounds, Finishing Blows, are increased by 100%

TIER 16

Tracing Strikes

Each hit with back attack additionally summons a lightning strike, inflicting 40 lightning magic damage on the enemy attacked (trait cooldown 0.5 seconds

TIER 28

Seizure Strikes

Each hit of targets in states of Knockdown or Airborne additionally summons a lightning strike, inflicting 40 lightning magic damage to the target (trait cooldown 0.5 seconds)

Judgemental Strikes

Each critical hit additionally summons a lightning strike, inflicting 40 lightning magic damage on the enemy attacked (trait cooldown 0.5 seconds)

Lightning Onslaught

The damage of traits of the set (24) of the Onslaught group: Tracing Strikes, Seizure Strikes, Judgemental Strikes, doubles

TIER 44

Onslaught Recharge

The damage of traits of the set (24) of the Onslaught group: Tracing Strikes, Seizure Strikes, Judgemental Strikes, is decreased by 20%, but trait’s cooldowns are 0.1 seconds

Mass Onslaught

The damage of traits of the set (24) of the Onslaught group: Tracing Strikes, Seizure Strikes, Judgemental Strikes, becomes AOE, inflicting damage to maximum 5 enemy targets in 2m radius of the original target of the lightning strike

Slaughter House

Upon entering the combat state and each 4 seconds while in combat a blast around the character occurs, inflicting 100 physical damage on maximum 5 enemy targets in 4m radius. Damage of the trait does not disperse while hitting multiple targets

TIER 64

Extreme Measures

While your character has 50% or less HP, each attack additionally creates a blast around the target, inflicting 100 physical damage on maximum 5 enemy targets in 4m radius. Damage of the trait does not disperse while hitting multiple targets (trait cooldown 1 second)

Restrictive Strikes

Attacks from a distance of 12m or more additionally create blasts, each inflicting 100 physical damage on maximum 5 enemy targets in 4m radius. Damage of the trait does not disperse while hitting multiple targets (trait cooldown 1 second)

Sweeping Onslaught

Increases the power of all skills by 5. The trait effect scales based on the character’s attack speed

Only one trait of sets (64) of all runetrait groups at the time can be activated for the character

The First Blow

The damage/healing of the first hit of any skill increases by 20% (trait cooldown 1 second)

Only one trait of sets (64) of all runetrait groups at the time can be activated for the character

Blade Sharpening

Each time you inflict a non-critical hit you acquire an indefinite buff, increasing your critical hit chance by 5% (maximum 10 stacks). The buff is removed upon inflicting a critical hit

Only one trait of sets (64) of all runetrait groups at the time can be activated for the character

The Return of The King

Each time you kill an enemy player you acquire a buff, increasing output damage by 2% for 1 hour (maximum 50 stacks)

Only one trait of sets (64) of all runetrait groups at the time can be activated for the character

Runes & Rune Traits System - Index

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